PixBar 0.5.6

Docs

Install the mod, pick a creature, choose where it lives. The full reference, with the skin file format, is the README on GitHub.

Install

Inside Claude Code:

/plugin marketplace add ke11/claude-mods
/plugin install pixbar@claude-mods

The creature appears above the prompt. Mods do not load in a folder you have not trusted.

Update

Run /plugin and update PixBar from the list, then restart Claude Code. The same screen disables or removes it.

Commands

CommandWhat it does
/pixbarA menu: your theme and layout, and the command to change each.
/pixbar theme whaleThe whale, in a sea. The default.
/pixbar theme clawdClawd, on land. Kept for your next session.
/pixbar layout bandAbove the prompt. The default.
/pixbar layout paneA pane of its own, beside the transcript, for this session.
cHide or show the context-window breakdown.

Settings

/plugin configure pixbar@claude-mods sets both the theme and the layout. The theme there and /pixbar theme are the same choice: whichever you set last is used. The layout set there is kept between sessions; /pixbar layout lasts for one session.

What the creature shows

The usage meters need a Claude subscription. With an API key there are none to show.

Your own creature

A skin is a text file of pixel rows and colours. Copy whale.sh, set SKIN_NAME, save it as ~/.claude/pixbar/skins/<name>.sh, then run /pixbar theme <name>. The file is read as data and never run. The fields are listed in the README.

Remove

Run /plugin and remove PixBar from the list. Your own skins stay in ~/.claude/pixbar/; delete the folder if you do not want them.

Something not working? See Support.